After talking about the World of Warcraft addiction (not so seriously actually), I would like to discuss about Blizzard. This software house in the last 14 years has created 3 of the most important and interesting videogames saga: Diablo, Warcraft, Starcraft.
Those 3 names are very important in the videogames history, having a crucial position in the market. Everyone knows those brands and respect Blizzard for his quality seal.
The Very Beginning
Blizzards starts from scratch like the best software houses out there. At the very beginning was only a developer called Silicon & Synapse, they worked on various porting from Amiga or Commodore 64 to other platforms.
The first important steps were made in 1992 with "The Lost Vikings", a platform game with a lot of humor where you were supposed to control one of three Vikings each time with the others to follow and each one with a different peculiarity. The game was published by Interplay (almost dead in 2004, now seem to be on his way back to their successful series like Earthworm Jim, MDK, Descent and Baldur's Gate: Dark Alliance).
"The Lost Vikings" were made firstly for SNES (Super Nintendo Entertainment System) and secondly on the other platforms with a good success. The sequel was made 3 years later and converted from another developer (Beam Software) on 32bit consoles.
That's the comment made by Travis Fahs (IGN Retro ) on the SNES version of "The Lost Vikings" Review:
It is smart, stylish, and different, and those are the same qualities we still look for today.
Travis Fahs - The lost Vikings review on IGN Retro
Lost Vikings I (SNES)
Lost Vikings II (SNES)
End of Part 1


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